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Your New Favorite Game Development Podcast

New episodeS1E2232 min

Lauryn Ash (Part 2 of 2) - Screenwriting and the Matrix

This is part two of my interview with Lauryn Ash, a San Francisco-based game designer, writer, explorer of cities, texture enthusiast, and player who jumps on things that probably weren’t meant to be jumped on. With 13 years development experience, she’s worked on indie titles…

Your weekly caffeine-spiked dose of hot game industry brew, featuring interviews with game developers telling their best war stories, sharing their artistic inspirations, and showing what making games is all about. This isn't a how-to, an in-depth guide, or a marketing tie-in; It's all about engaging conversations with interesting people!

Make Games, Drink Coffee is hosted by veteran game designer and developer Aaron Nemoyten, who's worked on a few games you might have heard of and a lot more you definitely haven't.

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S1E1930 min

Reviving Backyard Sports (With Lindsay Barnett and James Deighan)

In this episode, I spoke with Lindsay Barnett, founder/CEO of Playground Productions, and James Deighan, founder/CEO of Mega Cat Studios, about the return of the Backyard Sports franchise of games. We discussed running a "Blue Collar" studio with 90% employee retention, reviving…

S1E1724 min

Des Gayle (Part 2 of 2) - Streaming Games, Transmedia IP, and Bandersnatches

This week, Aaron chats with Des Gayle in the second of a two-part interview. Des is a Senior Partner Relations Manager at Unity (day job), Studio head at Altered Gene (his company), and does "production stuff" for a couple of indies. He describes himself as having "Produced one…

S1E1625 min

Des Gayle (Part 1 of 2) - Indie Publishing And Diverse Narratives

This week, Aaron chats with Des Gayle in the first of a two-part interview. Des is a Senior Partner Relations Manager at Unity (day job), Studio head at Altered Gene (his company), and does "production stuff" for a couple of indies. He describes himself as having "Produced one…

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